Sonntag, 12. Februar 2023

CRS - Why Snap, anyway?

Why do I play Marvel Snap, anyway? And what's keeping me around?

I'll start by saying that I picked it up after they announced that Nexus Events were axed with prejudice. It gave me enough hope to try it out.
• I like the simplicity and speed of the gameplay. 
• Every card has exactly two stats that matter. 
• Interactions with the opponent are more limited than usually, which makes positioning most important. 
• The games take a fixed amount of turns, with only two exceptions.
• It's bloody comic book heroes/villains!
• The card collection requires you to play the game and making your cards look cooler. OMFG!
• The card collection has a method to it's madness through the different series. While not perfect - it rewards patience (and playing the game!!). 
• The location variance and diversity really makes every game a different experience, even in the same Matchup.
• 2nd Dinner have repeatedly shown - through their card adjustments, communications, and other decisions - that they are willing to handle things in a smarter manner than the competition.
• International friendly games, without the social hassle of other games.

Now, how about any negatives? Well, there are, obviously, predatory practices being applied (Like the shop button being the first from the left, or the Season Pass always being part of the rotating main page, or buyable bundles showing up at the top of the shop, and more), but - they can be more easily stomached in comparison to other games bc they are less obnoxious about it. And some Season Pass cards had that P2W taste. And the Series system is not only a boon, but also a "curse" - when you first enter Series 3, stuff gets roooooouuuugh.*
And I'm probably very resistant to most of the common strats, thanks Hearthstone.

Next time's topic: Playing into the unknown.

Farewell and remember: it's all fun and games until Scarlet Snitch flips Rickety Bridge.

*I think I'll write about that in the future. Actually, I'm quite certain.

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