Samstag, 6. April 2013

ClogCon Progress

With Team Marth & the Machines currently at ClogCon in Leiden, I guess this post will have to do to cover all our "achievements":

Blood, Sweat, & Tiers (Fri morning)
Marth - 2/2, ends up 6th (Jay, new record! Won two games in a row!)
Arides - 1/3, ends up 14th

Doubles (Fri evening)
Marth & Fiona AKA "Team Beer Kamikaze" - 0/3
(We ended up dead last, but still had fun even due to very bad matchups. First round against Team "No time for love Dr. Jones" (Ossyan/Haley Xp), second round against Team "Think of sth. funny" (Kromac/Rask), and last round against Team "Rocket" (Magnus/Sorscha Xp) - and that will be batrep'ed, since it's a "fight" between Marth & and the Machines and OrsusZoktavir.

Steamroller (Fri evening)
Arides - 0/3, ended up 14th (Turns out: Sleep deprivation and dehydration hamper your play ;-))

Team Tournament (Sat morning)
This actually was the prime reason we came here with Arides (or rather, it was the reason he came along with Fiona and me), however - Fiona was feeling really bad, and sort-of not up to it. Arides and Me were feeling worn out from that amount of gaming (and staying up 20+ hours straight), too. So we, as a team, minding our teammate's condition (and ours, but her's primarily) reached the decision of not participating.

That may seem ironic, but sometimes situations change in a way that you can no longer conduct the original plan. And I think it shows that we learned sth important about being real team.

Hydra (Sat evening)
Marth - 1/2 (Note: Win was a bye. I used the time to play a game against Fiona)
Arides - 0/3
 We were actually expecting a fourth round (probably pairing Arides vs. me), but the TOs decided that, with a clear top three of players, there wouldn't be one.

Steamroller (Sun morning)
Marth - 2/2, ended up 7th
Arides - 2/2, ended up 8th
Fiona - 0/4, ended up last.

So all in all, it was a very fun and exciting experience, and we'll try to repeat it. A brief summary/discussion can be found here: Dice Rage Live Ep. 5

Montag, 25. März 2013

Dice Rage Live Ep. 4 - Homebrews

Once again, we recorded an episode of DRL, and this time, we goofed off hard.

Contents:
- Recent Gaming Achievements
- Warmachine Hooligans
- Long Gunner Veterans / Overly Attached Warcaster Attachment
- Trencher Pioneers / Kayazy Posers
- Character Extoller Unit
- Rhupert Carvolo's Marching Band
- Waiting for Beatfreak (with GW policy, Google policy, and BlipTV policy rantings!)

Enjoy!

Montag, 18. März 2013

Khador 2013 - Part 09 "Jamming & Stuff"

It is brutal, but this /is/ how it feels.
This article of Khador 2013 - which is probably going to be my most tactical/strategic one to date -  I'll dedicate to the topic of Tarpitting, Jamming, Pinning, and what I call Declogging - and how to best do it and counteract it in Khador.

   With the new Steamroller 2013 scenarios, a lot of action happens in the middle of the board. To score from objectives, flags or zones, you either have to clear them out, or try to keep the enemy too far away from them in the first place. The middle-of-the-board-factor gives a renewed strength to the first two strategies, since you now do not necessarily have to be ultra-fast to do it properly. Other than that, these strategies have existed before, too.

    Being a linguist, however, I cannot help but point out that there are subtle differences (to me, at least), which mainly manifest in the ability (and necessity) for the unit to not die. In that regard: Tarpitting > Jamming > Pinning.

Sonntag, 17. März 2013

Realigning the CRL look

Just did a small update on the looks of this blog - took stuff that was hidden at the bottom of the page to the right, rearranged the order, and took the Bloglist off (I wasn't following them that closely).

Maybe the glaring lack of followers proves inspiring. ;-)

Samstag, 16. März 2013

Khador 2013 - Part 08 "Kayazy"

I did not choose Kayazy Life - Kayazy Life chose me!
In this article for Khador 2013, I'll look into one of the more annoying units - or rather, model class - from Khador. The Kayazy merchants kings. Or, to be more precise, their gut-stabbin', throat-slittin' thugs. Because that is what they are! They come for you in their Italian/Venecian looking clothing, dancing around, being expert fighters, but remember: They're only the thugs that go kill people on orders, not the actual merchant kings.

So I'll dedicate this article to my ugly looking assassins, their great-looking female coworkers, and my love-hate relationship with them. Because, as much as I want to get away from using them, they keep going coming back to me to usher me back into playing them. Because that is what thugs do, so let's get to it.

I'll look at what Kayazy Khador has access to, what they offer, how we can apply them, how we can do a twist on their numbers, what Four Star options they have, what I'd like to see in the future - and my top 5 Kayazy Songs.

Mittwoch, 13. März 2013

Khador 2013 - Part 07 "T.A.C. Previews"

A different three dwarves.
In this "breaking news" article for Khador 2013, I'm going to highlight something non-Khadoran: the Tactical Arcanist Corps. A mercenary Rhulic unit of three magic users that works for Khador (and Cygnar, bleh), constituted of extremely drilled battle mages from the Brand of Odom. Aside from the fact that they seemingly outshine other options (like the Greylord Ternion, in part), and are a uber addition to Searforge, I'll look into how they'd benefit us, what we can give them (esp. with Valachev), and which caster I think can benefit the most.

Montag, 11. März 2013

Dice Rage Live Ep. 03

This time, we talk about the latest spoilers for Hordes, and speculate on the few for Warmachine.

And have a lot of quality laughter time with our guest Lee (from TheBleepuppodcast).

Enjoy!